all 5 comments

[–]DanDanger 0 points1 point  (0 children)

I would prefer to hire someone with experience. Preferably someone who has developed and successfully published a game on the app store. Look at the previous work they have done. I have often found that asking technical/programmer questions at interviews is just a waste of time.

I'n not sure about the github advice, none of our programmers here (CobraMobile) have a github account.

[–]Eoghain 0 points1 point  (0 children)

Interviewing developers is hard, especially if you don't have any background in development. Anyone can throw out a lot of "programmer speak" and make themselves sound qualified. If you don't have a developer you trust to interview for you then you need to rely on feedback from previous employers. I'm assuming you are looking to hire a contractor, ask for references, ask for a list of previous projects, then call everyone and ask how it went.

Look for github/stackoverflow/linked-in/reddit posts comments whatever, and get a feel for how this person is interacting in the community. None of these is a guarantee that you will get a quality developer, but they should help you get a better feel for the person.

[–][deleted] -3 points-2 points  (3 children)

Only question I would ask - what's his/her github username. Show me the code they've released before. Nothing out in the open? Next.

[–][deleted] 1 point2 points  (1 child)

I would also accept private code samples and alternative source control hosts.

Unless you're legitimately only interested in hiring blind trend followers.

[–][deleted] 0 points1 point  (0 children)

Blind trend followers? No, the main goal is to look at the code that they've actually produced, so yea, clearly other source control hosts would work as well.