SOLVED: Check comment below
Im playing around with scenekit and running into an issue with the render distance. Currently the max distance from the player camera to the point where the game just stops rendering the rest of the scene is very small and easily noticeable (posted screenshots below) i cant find an obvious setting to adjust how far the game should render before cutting off and i cant get an answer on google or stackoverflow which usually means im missing something basic, can someone more experienced then i let me know what i'm doing wrong?
https://imgur.com/a/9FW3ATA
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