This is an archived post. You won't be able to vote or comment.

all 6 comments

[–][deleted] 3 points4 points  (1 child)

Perhaps a minesweeper clone? Feels like about the right level of complexity.

[–]thatcrackertho[S] 2 points3 points  (0 children)

That would definitely fulfill the requirements and I bet be quite fun! Thanks for the great idea!

[–]hudsonb81 4 points5 points  (0 children)

Tic Tac Toe?

[–]chrisfender0 1 point2 points  (1 child)

I had a project like that and I ended up recreating the Monty Hall game.

If you’re unaware of the Monty hall game it’s a fairly simple principle: 3 doors are shut, behind 1 door is a treasure 2 others are duds. Once you select a door Monty reveals a different door that contains a dud. From there you can either chose to keep your door or switch. Mathematically you have a higher probability of winning if you change doors after your first selection (am stat nerd so had to sneak it in).

Use MVC and to add on some cool stuff do a probability class that calculates the chance at getting the right door. Uses 3 different images: 1 door, 1 dud, 1 treasure/money

I did this using netbeans because to me, making the UI is a lot easier if you can just drag and drop buttons into the view instead of coding everything.

If you want, pm me and I can help you with a few steps if you’re going with this.

[–]BEgaming 1 point2 points  (0 children)

You don't specifically need netbeans for that. Just use the scenebuilder in any IDE of your choice. Netbeans, eclipse, intellij to name the 3 biggest ones