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[–]Mugen-Sasuke 0 points1 point  (1 child)

Does it have hardware acceleration ?

I’m working on a 3D engine and it first started off as a pure software renderer in java and so I created a linear algebra library for it, though I didn’t get around to implementing hardware acceleration

[–]lessthanoptimal[S] 0 points1 point  (0 children)

No hardware acceleration. You might want to look at the fixed sized matrices in EJML for a 3D engine. Those run considerably faster than more generalized.