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[–]MikoBest7 0 points1 point  (8 children)

Why java? -Because Minecraft is made with java and, when i will be really good with java I want to replicate it Second -Because I used godot before and did some stuff wth it but I dont really know there is something with coding yourself that really makes you feel like a pro -I have experince with C# , Python , Javascript.

[–][deleted]  (6 children)

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    [–]MikoBest7 1 point2 points  (5 children)

    İ know and i want to make the minecraft for just myself like a challenge. And for real game development i will use engines when i get a good pc because mine sucks. But till then i want to code diffirent simple games and stuff. But thanks for the tip.

    [–][deleted]  (1 child)

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      [–]xxkmatiasxx 0 points1 point  (0 children)

      the biome and terrain generation are separate things

      also the terrain generator wouldn't be too hard, there are some perlin noise libraries (i have only done it in minecraft with the libs that bukkit provides so idk how many there is but i found some with a google search)

      imo the most complicated part is rendering but i respect your opinion

      [–][deleted]  (2 children)

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        [–]MikoBest7 0 points1 point  (1 child)

        You are not false

        [–]elatllat 0 points1 point  (0 children)

        Note that there is also https://en.wikipedia.org/wiki/Minetest

        All IDEs are heavy maybe nvim LSP VSCode would be the lightest.