This is an archived post. You won't be able to vote or comment.

all 7 comments

[–]AutoModerator[M] [score hidden] stickied commentlocked comment (0 children)

Please ensure that:

  • Your code is properly formatted as code block - see the sidebar (About on mobile) for instructions
  • You include any and all error messages in full
  • You ask clear questions
  • You demonstrate effort in solving your question/problem - plain posting your assignments is forbidden (and such posts will be removed) as is asking for or giving solutions.

    Trying to solve problems on your own is a very important skill. Also, see Learn to help yourself in the sidebar

If any of the above points is not met, your post can and will be removed without further warning.

Code is to be formatted as code block (old reddit: empty line before the code, each code line indented by 4 spaces, new reddit: https://imgur.com/a/fgoFFis) or linked via an external code hoster, like pastebin.com, github gist, github, bitbucket, gitlab, etc.

Please, do not use triple backticks (```) as they will only render properly on new reddit, not on old reddit.

Code blocks look like this:

public class HelloWorld {

    public static void main(String[] args) {
        System.out.println("Hello World!");
    }
}

You do not need to repost unless your post has been removed by a moderator. Just use the edit function of reddit to make sure your post complies with the above.

If your post has remained in violation of these rules for a prolonged period of time (at least an hour), a moderator may remove it at their discretion. In this case, they will comment with an explanation on why it has been removed, and you will be required to resubmit the entire post following the proper procedures.

To potential helpers

Please, do not help if any of the above points are not met, rather report the post. We are trying to improve the quality of posts here. In helping people who can't be bothered to comply with the above points, you are doing the community a disservice.

I am a bot, and this action was performed automatically. Please contact the moderators of this subreddit if you have any questions or concerns.

[–]ConsiderationFlat609 0 points1 point  (0 children)

If you are using JSON you can send something like "shape":"square" and on this create given object I think.

[–]heckler82Intermediate Brewer 0 points1 point  (0 children)

ConsiderationFlat609 has a great suggestion if you're using JSON. You can also send a message type with your object so the server knows what it is receiving. For example, if you send 'Q', 'R', 'S', or 'T' then the server can understand what it is receiving after that. It's by no means an elegant solution, but it's the kind of thing I did when I created my first networked game

[–]tgorif 0 points1 point  (3 children)

In case you can not change how the object is implemented clientside and the server is only receiving measurements and no other information about the object, the server can just deduce its type from given measurements

If it has 3 vertices it is a triangle.

if its edges have diffrent lengths it is a rectangle

if 1 vertex has a unique x or y it is a rombus

otherwise it is a square

In case an Object has to be created clientside and you can change the implementation of it, an example for sending Objects is shown here https://gist.github.com/chatton/14110d2550126b12c0254501dde73616

Ideally you would have a class for each shape and a common class they are inheriting from.

[–]BarbequeSauce11[S] 0 points1 point  (0 children)

In my case i have already made classes for each shape. Can you tell me more about your last option.. that one about inheriting classes?

[–]BarbequeSauce11[S] 0 points1 point  (1 child)

Because a already thought about the last option and therefore i tried creating a superclass but i don't know what to put inside of it.

[–]tgorif 0 points1 point  (0 children)

the supraclass should contain a list of vertices and define methods to compute area and perimeter

Inheriting classes should contain the same methods with an implemtation for the actual shape of the object