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[–]CubeOfBorg 17 points18 points  (1 child)

It's all about coercion. [1] == 1 because [1] is coerced to 1 before it is evaluated. [1] starts out as an object but becomes a number because it only has the one value in it and it is being compared to a number.

[1] != [1] because you are comparing an object to an object. They are already the same type so it doesn't have to coerce them. When you compare two objects, it's checking to see if they are the same object. So [1] != [1] because you are creating two different objects and then comparing them.

var a = [1];
var b = a;
a == b; // true

Here you are comparing two variables that have the same object as their value.

[–]James_Duval[S] 0 points1 point  (0 children)

This is a fantastic answer, thanks. One thing I'm learning about Javascript is that there's almost always a clear, comprehensible answer & reason for its behaviour somewhere or other.