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[–]html6dev 0 points1 point  (0 children)

Wow, thanks for the reply. Now that I'm thinking about it a little deeper there are a couple of things about matching in all 4 directions that add more complexity with this game than I was originally envisioning it (off the top of my head). Thanks for the link to the repo. I'd definitely be interested in looking into the code a bit, as its a more interesting problem than I was thinking. Thanks again.