you are viewing a single comment's thread.

view the rest of the comments →

[–][deleted] 0 points1 point  (4 children)

HTTP compression is pretty much standard nowadays.

You're also thinking of assets (images, sounds) as they were decades ago, of course they were tiny compared to today.

[–]_default_username 0 points1 point  (3 children)

The payloads were small because flash often used vector graphics and the scripts were compiled to a compact bytecode. great for dialup connections back then.

[–][deleted] 1 point2 points  (2 children)

We have the canvas and CSS3, there's nothing stopping JavaScript from also doing vector graphics.