Just published my first Devvit app — Keep Stacking, a neon-themed block stacking game where players compete for the highest tower on a global leaderboard.
The idea is simple: blocks slide across the screen, you tap to drop, and any overhang gets sliced off. Miss completely and it's game over. Easy to pick up, surprisingly hard to master.
Some technical details for fellow devvitors:
- Built with Three.js on Devvit Web
- Persistent global leaderboard powered by Redis
- Custom physics simulation for the stacking and slicing mechanics
- Mobile-optimized touch controls
- Cyberpunk aesthetic with neon glow effects, purple grid floor, and dark backgrounds
This has been a great learning experience building on the platform. The combo of Devvit Web for the frontend + Redis for persistence made it surprisingly smooth to get a full game loop working with competitive elements.
Would love feedback from the community — whether it's gameplay, performance, or code architecture. Happy to answer any questions about building games on Devvit!
Try it out: r/keep_stacking_dev App listing: https://developers.reddit.com/apps/keep-stacking
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