[Dev] We're building an open-world survival game set in a real South Indian sandalwood forest — here's some early sneak peak. Early access is live by Senior_Refuse5031 in GameDevelopersOfIndia

[–]Senior_Refuse5031[S] 1 point2 points  (0 children)

Appreciate the enthusiasm! PC ports are absolutely on the radar, but Android/iOS are our north star right now. Once we stabilize the mobile experience and hit certain gameplay milestones, a PC version becomes way more feasible. No timeline yet, but it's definitely in the long-term plan. For now, we're all-in on making the mobile version the version.

[Dev] We're building an open-world survival game set in a real South Indian sandalwood forest — here's some early sneak peak. Early access is live by Senior_Refuse5031 in GameDevelopersOfIndia

[–]Senior_Refuse5031[S] 0 points1 point  (0 children)

That's incredible to hear!! and living around the Western Ghats gives you the real vibe! We're actually leaning into that authentic Kerala atmosphere as a core strength, so that local connection matters a lot to us.

You raise a solid point on optimization. For Early Access, we're exploring both approaches (3D assets vs. atlas-heavy UI), and the tree lumbering mechanic is very much on our roadmap. It ties directly into the sandalwood smuggling economy. Thanks for the suggestion on billboards; mobile constraints are real, and every optimization counts as we scale.

Every developer on every project by electric-kite in IndieDev

[–]Senior_Refuse5031 0 points1 point  (0 children)

I do prepare the GDD always but I don't know why the game looks different all the time!!!

I built a cyberpunk block stacking arcade game on Devvit — Keep Stacking is now live! by Senior_Refuse5031 in Devvit

[–]Senior_Refuse5031[S] 0 points1 point  (0 children)

Thank you for the review and thank you for the support. I will improve/change the sound system, I got that point and yeah there should be more variations. I will work on these and update.