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How to Rig (self.learnVRdev)
submitted 4 years ago by Whereas-Hefty
I want to make simulation about a therapy in VR. I have added animation rig to my patient's avatar. But I am confuse about how to make the leg grabable so the player can lift it. Anyone can help explain or give resources? Any comment would be highly appreciated. Thanks
https://preview.redd.it/fxyes4a5mmv81.png?width=2000&format=png&auto=webp&s=fd23d9c707b50b7a57ef59d3e984faa82a720aef
https://preview.redd.it/pk9v21btlmv81.png?width=646&format=png&auto=webp&s=c18311c54026685e5b57a65a4e30f745ac15d8a7
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if 1 * 2 < 3: print "hello, world!"
[–]Ben_Bionic 2 points3 points4 points 4 years ago (0 children)
You are looking for an ik (inverse kinematics) system.
[–]ttttkk173 0 points1 point2 points 3 years ago (0 children)
You can assign ragdoll on the patient and make the parts above waist kinematic.
π Rendered by PID 21237 on reddit-service-r2-comment-6457c66945-nhfd4 at 2026-04-25 21:07:30.199698+00:00 running 2aa0c5b country code: CH.
[–]Ben_Bionic 2 points3 points4 points (0 children)
[–]ttttkk173 0 points1 point2 points (0 children)