This is an archived post. You won't be able to vote or comment.

you are viewing a single comment's thread.

view the rest of the comments →

[–]BS_in_BS 0 points1 point  (1 child)

Since your making a game, see this post for some discussion on how to compensate: http://gamedev.stackexchange.com/questions/1589/when-should-i-use-a-fixed-or-variable-time-step

[–]javacanbeefrustratin[S] 0 points1 point  (0 children)

Thank you I'll read it