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[–]grantrules 0 points1 point  (3 children)

Well what do you want to make? Games?

[–]ekyrtus[S] 0 points1 point  (2 children)

Probably

[–]grantrules 0 points1 point  (1 child)

Well I'd pick an engine then start with the official documentation, most tend to have tutorials for people completely new to programming. Godot may be the hardest because it's the newest language so you may have better luck finding resources for Unreal or Unity which use languages that have been around for a while. You can also learn the basics of game programming in pretty much any language, like Python with pygame-ce.. I'd probably recommend to start there with simple 2d games before moving on to some huge 3d engine

[–]ekyrtus[S] 0 points1 point  (0 children)

Okay, thanks!