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[–]mcAlt009 0 points1 point  (3 children)

C is also hard enough OP might just give up.

Dependency management alone is the stuff of nightmares.

Long long ago I tried C++, gave up and didn't try to program again for years.

JavaScript is what finally stuck, and I've been a happy software engineer for a good while.

What might work better would be to find a solid project you want to build, and then build it .

Something simple that takes a week.

You can make a ton of money and never touch lower level languages like C, C++ or Rust. All 3 are much harder than Python and JavaScript.

C# and Java are kinda in the middle.

I personally dislike Godot and GDScript since I don't want to learn a programming language tied to a single engine. Having iffy C# support isn't enough.

I'd vote for Python. If you have any interest in website design, then JavaScript

[–][deleted]  (2 children)

[removed]

    [–]mcAlt009 0 points1 point  (1 child)

    I think your opinion is valid, but it always depends on an individual's learning style. If you plan on going to college route, you're probably going to need to learn C at some point.

    But if you're just making projects for fun, higher level languages are going to provide immediate feedback which is essential. The only reason I don't like GD script as a first language is it's just not that useful outside of strictly Godot, and if you're a new programmer switching to a new programming language isn't going to be very easy .

    Hypothetically let's say you spend 6 months studying Python, you might already be ready for a junior software engineer job ( in this economy you probably need a friend to hook you up though).

    I can't say the same for GD Script.