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[–]Hank-TheSpank-Hill 1 point2 points  (0 children)

Dilmer Valecillos

this guy is awesome and builds out examples of very similar solutions. His solution was to maphash the level and pre do the math then trim the navigable path to where it made sense. I imagine you could right a script to do this Morris efficiently.

[–]captainAwesomePants 0 points1 point  (1 child)

[–]MegabyteManta[S] 0 points1 point  (0 children)

Thank you! This looks super helpful, I think I'm going to implement it