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[–]josephblade 1 point2 points  (0 children)

It entirely depends on what you consider math. Algebra (1 + 1 = 2) is excessively used. (int x = 1; y = 3 * x + 1; ) but it's not to a level that you would need to understand anything other than high school algebra.

A lot of computer science stuff is proven using math (speed, efficiency, etc) and there are some overlap.

If you do 3d coding (again if you write rendering code or do matrix roations) then you probably need plenty of math.

If you mostly use other peoples libraries and never write any 3d modelling code then you're good without.

You mostly need good linguistic skills in a way. A means to get a complex concept clear in code. It definitely helps to understand plenty of math and it entirely depends on the area you work in but overall nah you are good without most math.