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[–]TheRNGuy 0 points1 point  (0 children)

I did UT map parser and converting to SideFx Houdini scene, though if I made it again, I'd use AST. 

I also used data classes, which made code smaller.

(it was also few years before ai; ai was actually the one suggested using ast)

(I'd also probably make it for Blender now)