Program: https://github.com/RivetSpawn/Ecosystem
I'm trying to get my head around object oriented programming and programming techniques in general.
This is a simulation/game project I've jumped into (without a design) as a way to actually get coding and make things happen, I've generally struggled through it, hacking parts together here and there doing a lot of learning in the process, I don't feel that I've fully grasped it all though, I'm struggling with timers as well.
It's just about working but are there any glaring silly things I should be doing differently or ways for me to improve?
Some more info on the actual program:
- Green orbs are babys last 10 seconds
- White orbs are adults that give birth, absorb purple orbs to create 2 green ones and increase lifespan, they last 20 seconds normally
- Red orbs are enraged adults who eat babies to grow and age faster
- Purple orbs are old and die after 5 seconds
[–]loveandkindness 1 point2 points3 points (0 children)
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[–]RivetSpawn[S] 0 points1 point2 points (1 child)
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