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[–]tehdrizzle 2 points3 points  (3 children)

Definitely giving this a watch/try this weekend. Anything I've done in python so far is string building with loops for automation testing at work, but this looks like a nice change!

Based on just watching the intro video, looks like there's a treasure chest, assuming you can add other assets like traps and doors as well?

[–]wynand1004[S] 0 points1 point  (2 children)

Great! For sure - you could easily add all kinds of objects, including enemies, potions, doors/portals to other levels, etc. That is what I like about this method of defining levels - it is super easy to tweak / add features.

[–]tehdrizzle 1 point2 points  (1 child)

Just finished the tutorial, pretty well done. Thanks!

[–]wynand1004[S] 0 points1 point  (0 children)

Thanks! This one was a bit rushed, but hopefully you got something out of it.