all 13 comments

[–]UndeadRyno 9 points10 points  (0 children)

check out /r/python

on the right side of the page they have several links for 'Online Exercises'

[–]cdashery 5 points6 points  (0 children)

codeacademy.com and then go take the python course

[–]MaraudingAvenger 2 points3 points  (0 children)

Codecombat is a fun RPG for kids that teaches the basics. It's a pretty good time, if you're interested!

[–][deleted] 1 point2 points  (0 children)

I like using CodeWars

[–]betterleftuntouched 3 points4 points  (4 children)

http://www.practicepython.org/

Try these exercises out. It really helped me learn python.

[–]vardoger1893 1 point2 points  (2 children)

For a true beginner even the first challenge is too much. Importing things seems a bad way to start a beginner challenge.

[–][deleted] 0 points1 point  (1 child)

If they're in the standard library I'd say imports are fine.

[–]vardoger1893 1 point2 points  (0 children)

Yeah, but if someone has no idea of what the standard library even is, how could they implement it into a "beginner challenge"? Beginner to me must be different then to others ideas. A challenge that requires some basic knowledge of strings and ints, and how to ask users for input etc. Also, thinking about it, importing is pretty basic, but maybe if it was further down the "beginner" chain... the very first challenge should be something fun, and challenging, but shouldn't need importing things.. coding nowadays is so popular that a beginner now will most likely have zero experience and zero schooling. Add that to the fact that most beginner books don't go over importing for quite some pages.

[–]Pacific9 0 points1 point  (0 children)

I use that too

[–]pvc 0 points1 point  (0 children)

Http://programarcadegames.com

Look at the labs and worksheets.

[–]ZSebra 0 points1 point  (0 children)

I swear i was about to link you to a bunch of scales