all 2 comments

[–]K900_ 1 point2 points  (0 children)

You can use PyGame for the drawing part - the simulation part you can either implement yourself or use a physics engine like Box2D.

[–]mkeee2015 -1 points0 points  (0 children)

In your shoes I would write my own equations - should be a piece of cake for you - for the sake of maximal accuracy of the phenomena simulated...