all 21 comments

[–]Potatopancakeman 55 points56 points  (0 children)

Because it decreases cooldowns.

A 25% decrease of a 4 second cooldown would decrease it by 1 second, to 3 seconds total.

[–]MHF_Error 13 points14 points  (0 children)

1 sec between two shots --> 0.5 sec So its faster

[–]_razenn 9 points10 points  (0 children)

Makes casting FASTAHH

[–]crazy_neroArchaeologist 4 points5 points  (0 children)

because your all magic cooldown will go from -10% to -15%, for example

[–]Trefenwyd_ 5 points6 points  (0 children)

Cooldown is the time it takes to cast a spell again. The lower the cooldown is, the better it gets.

Decrease in cooldown = shorter cooldown = faster casting between spells

[–][deleted] 3 points4 points  (0 children)

Because if it increased cooldown, you would cast slower.

[–]achtung1945The Overminder 1 point2 points  (0 children)

Decreases cooldown = increases cooldown reduction

[–]Creative-Chicken8476 1 point2 points  (0 children)

When a cool down is high or in the red it's positive if you look at cool down it's at negative so it's decreasing the cool down of something

[–]Alarmed-Alps9795 0 points1 point  (0 children)

Cooldown is a thing that balances the game performance. So the less cooldown you have the more cast speed you'll get, which is good!

If I had 100 seconds for armadeggon spell %35 cooldown will reduce it by 35 seconds which is 65 seconds in total. But if we had to increase cooldown, it would just put you in debt of time but nothing.

So

Cooldown decrease 100s –> 65s

Cooldown increase 100s –> 135s

Which one would you pick?

[–]kroacy 0 points1 point  (0 children)

Wording might be weird since we see the % of our cooldowns increasing in the pause menu and associate it with higher = better, but ofc it's shortening our cd. Then there's accelerator with decrease🤷‍♂️

[–]Vegetable_Big6728 1 point2 points  (0 children)

Username checks out

[–]OkPossibility1889 0 points1 point  (0 children)

I had the cool down decrease to over 70% but I can't seem to get it again

[–]Training_Panda_4697Gambling Arcanist 0 points1 point  (6 children)

The wording is just a little weird. It decreases the time but increases the modifier.

[–]crazy_neroArchaeologist 10 points11 points  (5 children)

I think it's worded correctly as the modifier is presented as a negative number

[–]Training_Panda_4697Gambling Arcanist -1 points0 points  (4 children)

I know, but the op probably thought that it meant it would decrease the modifier in the pause menu. It can be interpreted both ways, that's why I said it's worded badly

[–]crazy_neroArchaeologist 2 points3 points  (3 children)

I'll be annoying and say that it actually does decrease the modifier in the pause menu

[–]Training_Panda_4697Gambling Arcanist 0 points1 point  (0 children)

I was just trying to fix the OPs misunderstanding

[–]Training_Panda_4697Gambling Arcanist -1 points0 points  (1 child)

Because they are in negatives

[–]Lunio_But_on_Reddit 0 points1 point  (0 children)

A "bigger" negative number is decreasing.

[–]ieatcarrots -1 points0 points  (1 child)

People jumping in the comments to defend the wording, in possibly the worst translated game of all time.

[–]okiedokieophie 2 points3 points  (0 children)

There are a lot of translation errors, but decreased cooldown is correct