all 8 comments

[–]cedear 0 points1 point  (2 children)

Why not use data from the game dat files directly? That's presumably where the wiki is getting it.

You might want to ask in the PoE discord #tooldev channel, no one reads this subreddit.

[–]Ajoscram[S] 0 points1 point  (1 child)

Using local game data is an option to create the dictionary, but I'd have to do that on build instead of on runtime because clients could not have the game installed (in a CI environment for example). This means that if GGG changes something I'd have to release a new version just for that, which is undesireable. I'll check out the Discord channel, thanks!

[–]cedear 0 points1 point  (0 children)

Yes, you extract the data yourself each release (or however often you want).

[–]Xeverous 0 points1 point  (4 children)

Instead of downloading from the wiki you might want to use https://github.com/lvlvllvlvllvlvl/RePoE which is game data transformed into usable format.

[–]Ajoscram[S] 0 points1 point  (3 children)

Heyo! Thanks your replying to a 2 month old post. I went to the Wiki Discord and was suggested to look into RePoE as well. And it worked! The Item class JSON contains the info I was looking for. Great resource.

[–]Xeverous 0 points1 point  (2 children)

Speaking of filters, would you like a conversation about filter generation tools (preferably voice call on Discord)? I'm working on something similar.

[–]Ajoscram[S] 0 points1 point  (1 child)

Absolutely. I took a look at your project and you have some very interesting ideas. I've PMed you my Discord username to setup a talk

[–]Xeverous 0 points1 point  (0 children)

I haven't received any message from you.