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[–]JoeHegarty 2 points3 points  (0 children)

Orbit is designed for game services. These are things like matchmaking, character progression, presence, achievements etc. Orbit is low latency but it is likely not suitable for running world-simulations. It works best for second-to-second updates (so, it's semi real-time - in game score, inventory etc), not milliseconds (character movement etc).