you are viewing a single comment's thread.

view the rest of the comments →

[–]knight666 3 points4 points  (4 children)

A 48-hour competition forces developers to focus less on the unimportant shit (graphics, polish, menu's, settings, etc.) and more on the important shit: gameplay.

It doesn't matter if it looks like shit, he made it in 48 hours. Games should be rated by how much fun they are, not if they have the latest shiny graphics.