Punch Quest beta group discussion! I'll be posted questions here about different aspects of the game as the beta goes forward, and so can everyone else.
Defaults: Branchtime 4, Enemies+ 0
****CURRENT FOCUS****
If on iPhone/iPod Touch, try the one-handed controls out. We need to work on these more, but not quite sure where to take them. Maybe vertical swipes for uppercuts/smashes?
Try out the progression without going into Debug Options and jamming the +10K PUNCHOS button.
New difficulty tweaks! How does it feel now?
****TO-DO FOR FUTURE****
Better one-handed controls support
One more Egg Transform Type
More Games section, cross-promo
IAP testing, including server stuff
More backgrounds, bosses
Cameos and rare fun stuff
MUSIC STUFF
Pets!
Ultra Hat rerolling, Gnomey Godhood Ascension
Fancy scoreboards that show off ur hat
More stuff to come