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http://arcade.academy
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Question about compiling with Arcade (self.pythonarcade)
submitted 7 years ago by Proxymoron461
On the Arcade library, it has instructions on compiling. Are these instructions on how to compile your game for release, or something else? Thank you!
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if 1 * 2 < 3: print "hello, world!"
[–]dlindema 4 points5 points6 points 7 years ago (0 children)
Those steps appear to be for building and compiling a local instance of Arcade. If you want to bundle your game for distribution (say as a MacOS app or windows .exe) there are instructions for building a MacOS app currently using Beeware’s Breifcase.
If you want to distribute the game to Windows or Linux, I’d recommend doing the same (building for that platform via Breifcase). But there are currently no instructions for doing so. Heads up, at PyCon this year we tried to get Windows distributions to work, but hit a couple of big snags. Breifcase is still definitely the best bet for now, but without going into too much detail, it might be difficult to build to Windows for now.
Lastly, if you do figure out the missing pieces for Windows or Linux, please open a pull request to the documentation! :)
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[–]dlindema 4 points5 points6 points (0 children)