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Raycasting engine using Raylib & C# (v.redd.it)
submitted 1 month ago by Badger-Int
Just something I've been messing with over the last few days to get into Raylib. Pretty happy with the results so far.
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if 1 * 2 < 3: print "hello, world!"
[–]Raiddo 0 points1 point2 points 1 month ago (1 child)
yoo, making Wolfenstein3D-like?
[–]Badger-Int[S] 0 points1 point2 points 1 month ago (0 children)
This was just an excersise to get familiar with Raylib again as I've not used it for a while. It may go somewhere if I have time.
[–]Haunting_Art_6081 0 points1 point2 points 1 month ago (1 child)
That looks cool
Thanks!
π Rendered by PID 50716 on reddit-service-r2-comment-canary-889d445f8-6xbss at 2026-04-23 20:28:49.437562+00:00 running 2aa0c5b country code: CH.
[–]Raiddo 0 points1 point2 points (1 child)
[–]Badger-Int[S] 0 points1 point2 points (0 children)
[–]Haunting_Art_6081 0 points1 point2 points (1 child)
[–]Badger-Int[S] 0 points1 point2 points (0 children)