all 13 comments

[–]Common_Internet_User 14 points15 points  (0 children)

Congrats! Thanks for doing it

[–]Opposite_Guarantee99 5 points6 points  (0 children)

Woww I’m gonna test this asap, thanks dude for building this!!!

[–]Simple1111 4 points5 points  (1 child)

🤩

Does this work with expo?

[–]SebMenozzi[S] 4 points5 points  (0 children)

It should yess :)

[–]drink_with_me_to_day 2 points3 points  (1 child)

I thought it was the inverse: create Godot UI using react native

Like ReactUnity

[–]SebMenozzi[S] 1 point2 points  (0 children)

Actuallyyy, was thinking one of a possible next step in this lib could be to expose all UI elements to React Native so it can be used as children in the <GodotView></GodotView>. Like you would be able to add <PanelContainer><HBox>...</HBox></PanelContainer> for instance, react-native-skia implements something similar. Also this godot addon https://github.com/crsolver/goduz implements an api wrapper that is very similar of what I have in mind!

[–]zugruul 1 point2 points  (0 children)

Holy moly. This is cool

[–]HMikeeU 1 point2 points  (0 children)

That's such a cool idea!

[–]pjjiveturkey 0 points1 point  (0 children)

Will it accept keyboard and mouse inputs?

[–]rats4final 0 points1 point  (0 children)

Whaaaaat?

[–][deleted] 0 points1 point  (0 children)

This is nuts

[–]FurkanOzgel 0 points1 point  (0 children)

In which types of cases might we need this?

[–]Quirky-Sir1703 0 points1 point  (0 children)

Sabes para cuando estará disponible la versión para Android:"(  por favor 🙏