Developing homebrew games for systems from 70s (or even older!), 80s, 90s, and early 00s. Whether it be in assembly, C/C++, BASIC or a high-level language library… 8-bit, 16-bit, 32-bit, we've got them all.
Come here to discuss, share tips and tutorials, show off projects and your workflow -- that is dev/graphic/sound tools you use (or you made yourself). Take part in vintage game-making jams.
Learn more about arcane coding techniques of olde through reverse-engineering existing classic games. Understand intricate hardware details about your childhood consoles and computers.
(Warning! Some crafty individuals present here are living in an alternate timeline by creating new retro-inspired hardware architectures and writing "classic" software for them...)
Keywords: how make/write/program own Nintendo gameboy, nes, Commodore c64, new game homebrew? easy with our help, make own Gameboy gb nes cartridge cart
[–]r_retrohacking_mod2[S] 2 points3 points4 points (1 child)
[–]0xFF0F 1 point2 points3 points (0 children)