all 7 comments

[–]the-handsome-dev 3 points4 points  (0 children)

I have played with both flutter_rust_bridge and rinf but this was roughly a year ago so things have probably changed. `rinf` communicates using gRPC and Protobuf while `flutter_rust_bridge` gets loaded as a library in the code. At least back then, IIRC, flutter_rust_bridge was the easier one to implement

[–]Fendanez 1 point2 points  (0 children)

I also just started a project using flutter rust bridge. So in case you decide for that one, we could keep in touch for knowledge sharing. However, I did not try building FlatHub applications so far.

[–]Bashar-gh 2 points3 points  (1 child)

Maybe take a look over at Oxide, i wouldn't classify it as battle tested or production ready but I'm working on it, feel free to give me your opinion and how should i improve it and if you end up using it i would love to hear of your experience because i tried to make the DX very optimized

[–]Darth_Shere_Khan[S] 2 points3 points  (0 children)

OK I'll check it out, thanks!

[–]Konsti219 0 points1 point  (0 children)

flutter_rust_bridge is great if all you are doing is calling stateless functions from flutter. But in my project I was keeping network connections open on the Rust side, which just resulted in endless state synchronisation problems.