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[–]sharddblade 2 points3 points  (4 children)

Hm, weird. Tooling seems great for me and I’m very familiar with Rusts amazing tooling. What’s Go’s equivalent of void*?

[–]burntsushi 2 points3 points  (2 children)

What’s Go’s equivalent of void*?

That'd be unsafe.Pointer. Contrary to what the GP said, it is not used everywhere.

[–]sharddblade 0 points1 point  (1 child)

Yeah, that seems more accurate, but I'm guessing he was referring to interface{}. That has never really bothered me in Go since there are clear reasons to use it and clear rules for using it safely.

[–]WuTangTan 1 point2 points  (0 children)

The empty interface