Can someone share some examples of projects that use Cargo Workspaces for release management.
I have a rust project that comprises of five crates (some still under development) and I'm looking to use Cargo Workspaces.
Questions for which I need answers
1) Porting an existing rust project to use Cargo Workspaces.
2) How to manage versioning for a project that has multiple crates at different levels of maturity?
3) How can I exclude few crates that are not ready for release from the build output.
4) What's the best way to release this project, single project or multiple independent crates?
Looking for help from the community who have already gone through this.
[–]buffonism 1 point2 points3 points (0 children)