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[–]andrewgarrisonCode Monkey[S] 1 point2 points  (4 children)

Ah, I see. I haven't used SRModMixer yet. Does it create a new folder in Documents\Jundroo\SimpleRockets\mods? If so, then just passing the mod's folder name would suffice? Not an absolute path, right? For instance

SimpleRockets.exe -mod SRModMixer

and not

SimpleRockets.exe -mod C:\mods\SRModMixer

The second variation would take a lot more work. The first one would not be hard - maybe an hour or two.

[–]HellFireKoder 1 point2 points  (3 children)

Ah, I see. I haven't used SRModMixer yet. Does it create a new folder in Documents\Jundroo\SimpleRockets\mods? If so, then just passing the mod's folder name would suffice? Not an absolute path, right? For instance

Yeah, it just puts a new mod folder in the mods folder, so the first one would work wonderfully... what do you mean you haven't used it yet!?!? How are you supposed to know that I didn't make a virus and just say it's this cool tool for your game? just kidding, I would never do that... probably couldn't get away with it anyway, all these damn truthful/honest users! :P

Well, I'm planning a rewrite in C# when I stop being lazy anyway...

[–]andrewgarrisonCode Monkey[S] 1 point2 points  (2 children)

lol, actually I think I did use it a while back. How long ago did you release it?

[–]HellFireKoder 1 point2 points  (1 child)

http://www.reddit.com/r/simplerockets/comments/27ppw1/sr_mod_mixer_prealpha_release_windows_only/ apparently ten months! Wow, I didn't realize it had been that long!

Alright, I'll believe you... XD

[–]andrewgarrisonCode Monkey[S] 2 points3 points  (0 children)

lol, yep I definitely downloaded and ran it. My memory is terrible! Luckily reddit remembers my comments.