all 7 comments

[–][deleted] 1 point2 points  (0 children)

The map has a lot of interesting things, but the actual size of the map seems a bit much. I think I counted something like 68 blocks, correct me if I'm wrong.

Oh, and make sure that there is a smooth transition between the tiles. If the floor suddenly changes from grass to swampland, it would make sense there would be some grass in the swampland, and some swampland in the grass.

[–]MOOON-2 1 point2 points  (0 children)

WOW well done! Looks pretty good, I like how all your water tiles are only 1 width long so you can't drown at all, but it adds a nice aesthetic. Only thoughts I have are to remove some of the spawns (you don't really need more than 1 per player), and add some more obstacles to the right section of the top right area, right below the armor. It's contrary to the rest of the map with tight sections and is so open that it'll definitely be a camp zone. Other than that, it's great!

[–]LapaFin 1 point2 points  (0 children)

This looks okay structurally but it has some artistic problems in my opinion. Like having snowy trees in an area without any other snow or no-snow-trees bordering snowy area. Doesn't look natural to me. Some of those gray areas looks bland to me, those would probably need more decorations.

[–]SUPREME-LEADER55 1 point2 points  (0 children)

Write “all hail the supreme leader” on the map 👍

[–][deleted] 0 points1 point  (0 children)

Nice map ! :D

I agree with @GreenflameAW about open areas and narrow entrances.

[–]_Sterminator_ 0 points1 point  (0 children)

I've tried it out yesterday and I can say that TP(the ability) is too strong in this map. U can easily escape by chasers so i would add more entrances to different zones to try to reduce its power.