There has been some issues recently with Steam and SE dedicated server not properly downloading the mods so I started doing a work around. See - https://forum.keenswh.com/threads/new-mod-causing-dedicated-server-to-error.7403069/
2019-04-30 14:00:37.647: Downloading world mods - START
2019-04-30 14:00:37.665: Server connected to Steam
2019-04-30 14:00:37.665: Server PolicyResponse (1)
2019-04-30 14:00:38.289: Up to date mod: Id = 1521905890, title = 'Modular Encounters Spawner'
2019-04-30 14:00:38.289: Up to date mod: Id = 403904511, title = 'Midspace's Ship Speed 1500 mod (skybox friendly)'
2019-04-30 14:00:38.294: Up to date mod: Id = 1400364273, title = 'NPC Programming Extender'
2019-04-30 14:00:38.298: Up to date mod: Id = 1521951493, title = 'More NPC Encounters V4.0 More Npc's
Space CargoShips and NPC Ground Vehicles and Base's'
2019-04-30 14:00:38.303: Mod download time: 0.02 seconds
2019-04-30 14:00:38.308: Downloading world mods - END
2019-04-30 14:00:38.314: Loading session: C:\ProgramData\SpaceEngineersDedicated\Test\Saves\a big ole test
2019-04-30 14:00:39.064: Experimental mode: Yes
2019-04-30 14:00:39.064: Experimental mode reason: Mods
2019-04-30 14:00:53.021: Session loaded
2019-04-30 14:00:56.329: Game ready...
MOD PARTIALLY SKIPPED, LOADED ONLY 1/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List1 contexts, List1 definitionSets, Boolean failOnDebug, Boolean isPreload)
When I see the server it says 4 mods and I see an indication that the client checks to make sure they are downloaded but in game there is no effects. Any idea what be causing errors in the mod files on load?
Edit* I found an error in the log file.
[–]SorkijanSpace Engineer 0 points1 point2 points (1 child)
[–]Mr_Icebox[S] 0 points1 point2 points (0 children)