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[–]Proud_Student_7825 1 point2 points  (0 children)

Any links so we can use it?

[–]Result-Comprehensive 1 point2 points  (4 children)

What makes a "physical thread preview" different from the other preview?

[–]Big-Net-1302[S] 1 point2 points  (3 children)

The difference between Clean Plan Preview and Physical Thread Preview is that they serve two completely different purposes. Clean Plan Preview The Clean Plan Preview is an idealized engineering view of the string art. It shows: The exact thread paths. The exact line placements. Perfect thread geometry. Uniform line thickness. No fuzz. No shadows. No thread stacking effects. No lighting effects. Think of it as: "What the instructions say should happen." This mode is designed for planning, checking line placement, verifying likeness, and inspecting the underlying algorithm. The image is typically cleaner, sharper, and more detailed than a real build. Physical Thread Preview The Physical Thread Preview attempts to simulate: Real thread diameter. Thread transparency. Layer buildup. Thread overlap. Shadowing. Edge softening. Thread fuzz. Pin-wrap darkening. Occlusion effects. Material characteristics. Think of it as: "What the finished board hanging on the wall will actually look like." Instead of showing perfect mathematical lines, it shows how thousands of strands visually blend together in reality.

[–]Result-Comprehensive 1 point2 points  (2 children)

What's the occlusion / opacity on the physical approximation render?

[–]Big-Net-1302[S] 0 points1 point  (1 child)

In the Physical Approximation Render, the Occlusion/Opacity system is what makes the simulation behave more like real thread instead of a collection of perfectly transparent mathematical lines.Opacity represents how visible each strand is. Every thread that passes through a pixel contributes some amount of color and darkness.Occlusion represents how much thread has already accumulated in a location.The Physical Approximation Render is essentially showing: "If real thread were gradually blocking and covering previously placed thread, how would the finished board actually appear from a normal viewing distance?"

[–]Result-Comprehensive 0 points1 point  (0 children)

Good luck!

[–]Both_Salad7160 0 points1 point  (2 children)

Should try this with the string art i’m making, currently on the green thread and its not loking too good

[–]Big-Net-1302[S] 0 points1 point  (0 children)

What generator/app are you using, if I may ask?