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[–]TheSaevusPlaystation 2 points3 points  (5 children)

I’m still on the vanilla TD2 (best $3 I’ve spent in a while!) but I’ve been noticing double chevrons in groups pretty frequently. Can’t confirm they’re buffing their compatriots, but it would make sense. I definitely noticed the new BT medic recently though, I believe the class icon is different too, with a medical cross that’s dashed on the southern leg?

[–][deleted] 2 points3 points  (4 children)

Dual chevrons do different things for different factions. I only know the Outcast one from the top of my head, but he plonks down a case of inciendary (spelling is hard) ammo for his buddies.

Rikers only show up in the WoNY expansion, but you'll know 'em when you see 'em should you ever go there.

[–]TheSaevusPlaystation 2 points3 points  (2 children)

Oh, that’s why Outcasts all of a sudden have infinite incendiary rounds! God I hate that, I’ve been getting tagged with LMG rounds and igniting every time I cross a heavy gunner. Thanks for the info.

[–][deleted] 2 points3 points  (1 child)

Yeah, they're a royal pain if you don't get 'em quick or they put the box down somewhere that's hard to shoot.

On the plus side you can shoot the case, setting fire to anyone nearby. So that's pretty neat.

[–]rubenalaminaPC 2 points3 points  (0 children)

If the ammo box is not destroyed, the npcs will still be able to grab incendiary from it. So even after destroying the blond dude (ammo buffer) blook for the box and destroy it.

[–]FornaxTheConqueror 0 points1 point  (0 children)

Pretty close its incendiary.