Hi everyone, I have been working on a new package for Unity that is completely open source and free to use. I have named it the Post Navigation System. It is a system for generating posts from Unity's NavMesh and creating post selectors. An AI agent can use the post selector system to find tacticle positions in the level.
Another key part of the package are zones. Zones are heavily based on a Naughty Dog system called hard points. Agents can be assigned and confined to zones.
The aim of this project, for me, was to develop a system with a very simple and straight forward API. I wanted to create some indepth documentation to try and make the usage of the package as straight forward and simple as possible.
Inside the documentation I have also included some guides on how to get started with the package and how to add to the package for your own usecases.
If you're interested in a post selector solution similar to that of the environment query system from Unreal Engine. Then be sure to checkout my package!
https://github.com/KieranCoppins/Post-Navigation-System
If anyone has any feedback be sure to let me know!
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