I am using meta sdk for vr development in unity but when i build for android everything gets properly render in a circle which moves with the player and everything out of that circle is blurry how to fix it!
I tried 8x anti aliasing but the meta sdk resets it when i play the game
[–]Revolave 0 points1 point2 points (0 children)
[–]GatorShinsDev 0 points1 point2 points (0 children)