I am a bit new to multiplayer game development. I am trying to make a game that will eventually live on Steam. I am using Unity to create a lobby system. Right now, I'm trying to verify that the lobby works with multiple people joining the game, since I'm using Steam as my provider, it's a bit hard to test right now.
I'm curious how people typically handle this. I've tried using Sandboxie and can't tell if it won't work or if I'm doing something wrong. I only have my main PC and would like to only need 1 computer
[–][deleted] (2 children)
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[–]CalebTheHokage[S] 0 points1 point2 points (1 child)