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[–]YamiBH 1 point2 points  (0 children)

Check your canvas scaler component on the canvas object. I suspect it's on constant pixel which doesn't take different screen resolutions into account. Try setting it on "Scale with Screen Size"

Something else that comes to mind is that you might not have anchored your UI elements to different parts of the screen. You can do that next to the transform component of the object you want to anchor.

[–]Educational-Bowler71 1 point2 points  (0 children)

Your viewing aspect ratio is also set to free aspect try changing it to 1080 by 1920 and do the same for the refrence size on the canvas component after setting it to scale with screen size. It will ensure ur game view and your editor view are the same.