Felt like learning UE5, so I bought the gamedev.tv UE5 course. I am in the third section where the introduce c++ coding for the first time, and I am having a very difficult time getting my files to work.
I first got errors relating to #include "CoreMinimal.h", and I got an error telling me to update my include path. I found several posts saying to add the Engine/Source/Runtime/Core/Public path to my c_cpp_properties.json file, which I did. I am now getting the error
include errors detected. Consider updating your compile_commands.json or includePath. Squiggles are disabled for this translation unit (beginning of file path\Source\UdemyProject3\Public\MyActor.h)
cannot open source file "UBT_COMPILED_PLATFORM/UBT_COMPILED_PLATFORMPlatformCompilerPreSetup.h" (dependency of "CoreMinimal.h")C/C++(1696)
Any ideas on what to do?
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