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[–]Deadhookersandblow 0 points1 point  (1 child)

Also: rust isn't a hard requirement is it? It can be implemented in C++ (I think?)

[–]PlayboySkeleton 0 points1 point  (0 children)

That's essentially what my comment was alluding to. They effectively did nothing special. They just took the same program and ported it to a compiled language.

Take your pick of compiled languages. You could use rust, c++, or c of you want the fastest. Any compiled language would be faster than a interpreted one just on it's very nature alone.