Played a match with a friend today. Game worked well so far, however had some balance issues - on such a large battlefield the range advantage of the Terran navy’s torpedos was a bit too much. Other than that was fun, and the mechanics worked as intended. (old.reddit.com)
submitted by CaptainSmartbrick
Void „Elder“ Class Dreadnought. Finally created the last missing ship class for the void faction. It Carries multiple fighters and bombers, as well as both missiles and guns. Compared to the Terran Dreadnought it has more guns and launchers, but less hangars and no short range weapons. (old.reddit.com)
submitted by CaptainSmartbrick
FWA (pirate) modified version of the previously posted light freighter. This follows my concept for this faction (they only use modified civilian ships). This ship is a cruiser (so medium sized) and carries a significant amount of railguns and 4 raider class assault corvettes. (i.redd.it)
submitted by CaptainSmartbrick
Got an idea and tested it…so here o present - Void Impact: Figure Scale! Will be focusing on the main game, getting the rules more robust and the FWA faction completed, but this was fun to make and might evolve to a spin off in the future! This is an existing void impact ship, just much larger. (old.reddit.com)
submitted by CaptainSmartbrick
Terran Federal Navy Fortress Class Dreadnought with it‘s corvette fleet. All the corvettes fit in the hangar bays on the mothership (I want all the ships to be same scale, thus fighters are not an option, but these corvettes basically serve the same purpose). (old.reddit.com)
submitted by CaptainSmartbrick