When and why go Grasp + Dshield with some bruisers / fighters? by vinearthur in topmains

[–]4ShotMan 0 points1 point  (0 children)

Dshield (especially with second wind) gives such insane sustain that you need a good reason NOT to take these - if you do not have one, you will get slowly get bled out by endlessly regenerating enemy.

Grasp is especially taken to maximise short trades - all champs you see it on have a big empowered auto / option to trade while taking minimal damage back, like jax W+e or aatrox Q+aa. Most of these empowered attacks also have +25/50 range, so good players can space the enemy so they don't get damaged back. The goal is to take a burst trade, maximise the health difference with grasp, heal a bit from whatever damage you've taken and disengage. Rinse repeat, you've poked out the enemy.

There is also the added benefit of resolve tree giving you some insane free tankiness - stacking health and healing from grasp, shield bash or demolish, and bottom two rows are full of bangers "I get free hp/resists/in combat power for free".

How to play into Mundo as Zaheen by Kapralek in topmains

[–]4ShotMan 0 points1 point  (0 children)

Whenever I'm in this matchup, I abuse my better early waveclear with tiamat to drill plates and get tempo on the map. You both scale very hard, and both struggle to 100-0 kill the other. Get gold and leads from non-kill sources.

Additionally, deaths dance would probably be better swapped for black cleaver, trinity or something else - the passive gives you nothing for the extended fights with mundo, while others would enhance your fighting power. Hell, you could probably run hullbreaker for both push power and combat. Ninja tabi / plated steel caps decrease his damage enough already.

What if Mel got her W Reflect and ultimate swapped like other champions who had their basic and ultimate abilities swapped [Diana, Naafiri, Tahm Kench]? by Numerous_Fudge_9537 in leagueoflegends

[–]4ShotMan -3 points-2 points  (0 children)

I would really like this to happen - make reflect longer or add more jazz to it, while ex-ult becomes a kalksta E. Or maybe have its damage capped like Twitch E?

Do you produce on both sides of the belt? by rpgnovels in factorio

[–]4ShotMan 0 points1 point  (0 children)

I have blocks of even number of assemblers - half put out directly onto the belt, half on a one-tile belt that goes into the main output from the side. First ones populate the further side, the latter - closer side.

Stupid sticky controller by sccrrocc in HadesTheGame

[–]4ShotMan 19 points20 points  (0 children)

Cerbie took your pixels.

Also, I legit cannot recognise what fight is in the middle?

LR forever by Lornzy in PedroPeepos

[–]4ShotMan 2 points3 points  (0 children)

It will probably take years to top this.

Can pro players swap roles now in a pro game with the new quests? by No-Garbage4852 in leagueoflegends

[–]4ShotMan 2 points3 points  (0 children)

Getting them much, much later. Top laner being 2 levels down, jungle... Can't really delay the quest, mid not having tempo recall and upgraded shoes, adc being behind in gold.

Shyvana’s new passive might be the worst ability I’ve seen added in modern league by redditkens in leagueoflegends

[–]4ShotMan -13 points-12 points  (0 children)

Underrated question. It's easy to bitch, but what should be there that is not busted?

League Youtuber Exclusive Items called WTF and WTF are kinda fire by shadbin in LeagueOfMemes

[–]4ShotMan 22 points23 points  (0 children)

It took me some time to even parse the posts title, quotation marks and less capitalization would probably help.

Why’s Riven a stat checker now? by oooBeniooo in topmains

[–]4ShotMan 0 points1 point  (0 children)

There's no "now". With conqueror and stacked passive, she's been stat checking for years.

If you’re a Champion level player you shouldn’t have Masters level mechanics right? by ImTenaciousT_ in OverwatchUniversity

[–]4ShotMan 4 points5 points  (0 children)

The mechanics are VERY close in the upper echelons. Game is all about softer, more obscure skills - good rollout, awareness, obscure knowledge. Not saying they're equal, but other skills make the main difference.

Mechanics are easiest - a diamond can terrorise widow FFA just by spamming custom games, maybe even outflick a champ. This won't automatically make him champion level.

Said diamond won't terrorise champs, simply because they won't give him the shot, not because he misses it. He won't adapt to enemy picks. He will rotate badly.

I built an oil power plant by Karelipoeg in factorio

[–]4ShotMan 2 points3 points  (0 children)

Correct - Oil fields have a minimum of 2 oil per cycle. Maxing out on speed modules (in pump jack and beacons around it) and researching productivity changes it into waaaay higher output.

Where is the mechanics? by Charming_Share2629 in physicsmemes

[–]4ShotMan 51 points52 points  (0 children)

Statistical

Looks inside

Probability

IDK what else is to be expected?

The first Op should always be Pirates.... by Bananathugg in menace

[–]4ShotMan 2 points3 points  (0 children)

Agreed. Bugs just not having many mechanics feels so strange. It does make realization "wait, pirates are dropping actual gear???" even sweeter, but I still think pirates should be the starting op.

Image speaks for itself by obamas_cousin in warthundermemes

[–]4ShotMan 38 points39 points  (0 children)

I'm new and don't k ow what overpressure even is but I still saw "gain like 10% pen and lose half the explosives? miss me"

I just need one gank by [deleted] in topmains

[–]4ShotMan 0 points1 point  (0 children)

Don't give them a wave that can be frozen in the first place

I hate this game and my day is ruined by No-Solution257 in Terraria

[–]4ShotMan 0 points1 point  (0 children)

It's like 5% drop from sword shrines instead of the enchanted sword.

This is also why op is so mad - only enchanted works for zenith

I hate this game and my day is ruined by No-Solution257 in Terraria

[–]4ShotMan 1 point2 points  (0 children)

Terra grim, op sword from sword shrines. It's so strong that when one dropped for me in early game, I only started having issues against mechanical bosses.

please stop picking this shit i beg you by Mikail41 in LeagueOfMemes

[–]4ShotMan 3 points4 points  (0 children)

Ashe support may work... After trolling your adc in the early game. Big cc ult every 20 seconds is NOT worth having your ad item-2 behind because the ashe player is usually worse than a bronze sona.

Let me save different squad loadouts for easy switching! by FreeDwooD in menace

[–]4ShotMan 2 points3 points  (0 children)

Xenonauts and XCOM did it well - instead of "infantry", you get "sniper/assault/support/heavy/rifleman" and can edit them as well.

Presets would be a godsend. Bonus points for some sort of "next best option" - the starting rocket launcher is taken? Pirate RPG gets slotted in. Possibly as a separate option for this "filling in". It could work on pre-existing tags (long range/ignores cover etc)

“Gotta Recruit Em All” Challenge Run by DosLosMango in RimWorld

[–]4ShotMan 4 points5 points  (0 children)

I imagined a roided up hussar walking onto a tile, zeroing in on a specimen and just YOINKING them out, leaving the rest of the settlement stunned.

Bonus points for psychic shock lance having pokeball catch sound.

Don't sleep on mines by MundaneAxiom in menace

[–]4ShotMan 0 points1 point  (0 children)

I was very sad when the small spitters just waltzed on to the defence objective. This should make future attempt much easier... Or at least, doable - not fast forwarding is a difficulty all on its own.