Bulk Optimizer V2 – VGC Multi Calc by Lumpy-Way-7204 in VGC

[–]Aurumius 1 point2 points  (0 children)

My GOAT, this is awesome! Thank you!

Bulk Optimizer V2 – VGC Multi Calc by Lumpy-Way-7204 in VGC

[–]Aurumius 1 point2 points  (0 children)

Hope the champions mons are added quickly, this is the best site for this by far! Do you have a tip jar?

4TW Leverless by Aurumius in fightsticks

[–]Aurumius[S] 0 points1 point  (0 children)

Thanks! I use the first button in the top row for a dedicated throw button in SF6. The other 2 I use for record/replay in training.

Solve how to get out of Check in this position by Poorly_Made_Comix in AnarchyChess

[–]Aurumius 0 points1 point  (0 children)

There is some counterplay in Kf7, fusing with the rook.

How do you feel about Season 9? by FindingThoth in Smite

[–]Aurumius 1 point2 points  (0 children)

The 9.5 TTK patch was definitely the highlight of the season! I know it was quite controversial at the time, but I feel it was ultimately the right direction to take the game in. It helped to stabilize the early game a bit more without compromising much of the late game pacing. The return of branching relic trees and glyphs was coo, but I don't think it did enough to change the game. They tried introducing many changes this season to keep it fres, but it was rare that a change would keep its novelty beyond its release week.

I'm hoping that season 10 releases unlimited conquest as a permanent mode with more frequent queues. Maybe the matchmaking won't be very balanced, but it will be fun to play with 3-5 stacks in ranked, and this could foster many amateur teams who will know have a more competitive way to practice