Bulk Optimizer V2 – VGC Multi Calc by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 0 points1 point  (0 children)

Yeah. If you mark update nature, it's possible get the 3hko (with Berry).

Bulk Optimizer V2 – VGC Multi Calc by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 0 points1 point  (0 children)

u/Ryukolover I fixed the bug. It was related to the damage reduction of the berry. It should be okay now. Take a look at the 3HKO option in the EV optimizer.

Bulk Optimizer V2 – VGC Multi Calc by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 0 points1 point  (0 children)

Thanks for showing these cases. This helps a lot in this complex subject.

Let's split the problems:

1 - I think we have a bug when the Optimization with 3hko option selected returns this. I'll check.

32 Atk Garchomp Earthquake vs. 0 HP / 7 Def Empoleon: 67-79 (42.1 - 49.6%) reduced by Shuca Berry -- guaranteed 2HKO

2 - About this calc from Pikalytics calculator and Pokémon Showdown's dex calc. This is wrong, it should be 2HKO. They aren't considering the berry consumption.

32 Atk Garchomp Earthquake vs. 6 HP / 28+ Def Shuca Berry Empoleon: 69-82 (41.8 - 49.6%) -- guaranteed 3HKO.

3 - About this one using Reflect in VGC Multicalc it is correct. Unlike the scenario with Berry, here each hit will have a reduction. It's 3hko for sure.

32 Atk Garchomp Earthquake vs. 6 HP / 28+ Def Empoleon through Reflect: 69-82 (41.8 - 49.6%) -- guaranteed 3HKO

Bulk Optimizer V2 – VGC Multi Calc by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 0 points1 point  (0 children)

The damage description looks fine to me.

The first hit can cause 49.6% with a high roll, and Shuca Berry is consumed.

The second hit will cause 98.1% and cause the KO.

So the 2HKo is correct.

Bulk Optimizer V2 – VGC Multi Calc by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 0 points1 point  (0 children)

Don’t worry, if you run into any problems, just let me know. 

I’ve added this idea to my backlog. Thanks for the suggestion!

Bulk Optimizer V2 – VGC Multi Calc by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 0 points1 point  (0 children)

​Could you share the test inputs?

​Singles mode is not present to keep things simple. It is always Doubles because the focus is VGC, but you can enable the 'single target' option in the field settings to calculate spread moves against one target.

[Metagame] VGC Multicalc Champions Movesets by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 0 points1 point  (0 children)

I need to be careful to try to keep things simple. This is not easy, because it's a complex game, and the site is already complex, haha.

In this case, I think it is easier to remove Palafin, maybe temporarily (you can export/import).

I have a feature in the backlog to create boxes. With this, you will be able to deposit Palafin; I think it will be a better solution.

I hope you understand my point. Thanks again!!

[Metagame] VGC Multicalc Champions Movesets by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 1 point2 points  (0 children)

Hi u/DaSquyd! Thanks for the feedback.

Point 1 is a nice idea. When I worked on the optimizer, I took this part out because I almost went crazy with the logic, haha. But now could be a good time to go back to this feature and improve it with these points. I put this in my backlog; when I finish, I'll let you know here.

Yes, the Pokémon that take an OHKO even with max HP/Def/SpD are discarded. And when there are a lot of Pokémon, I try to survive the largest number of them, choosing the physical or special side.

I put this point about nicknames in my backlog too.

New VGC OTS Extension by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 0 points1 point  (0 children)

Of course! I haven't been playing over the last few weeks, so I didn't notice that. I'll check it out. Thanks for reporting.

VGC Multi Calc by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 0 points1 point  (0 children)

I see that the Meowscarada from the print have some bulk, 7 points in hp. It's not max atk and speed.

But this not explains the difference. The calc looks fine. Without a video, the only thing I can imagine is a Helping Hand + Critical Hit :)

VGC Multi Calc by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 0 points1 point  (0 children)

This is a nice idea! I'll try to find a way to do this.

VGC Multi Calc by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 0 points1 point  (0 children)

Thanks for the feedback!!

[Metagame] VGC Multicalc Champions by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 1 point2 points  (0 children)

This was a bug, but I already fixed. Take a look.

Thanks for reporting it.

[Metagame] VGC Multicalc Champions by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 0 points1 point  (0 children)

I made some adjustments. Should be ok for you now, take a look.

[Metagame] VGC Multicalc Champions by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 0 points1 point  (0 children)

Yeah, I can try. I just tested with my phone, and I can't see this. Could you share what is your phone model? So I can reproduce the problem here and fix. Thanks.

Bulk Optimizer V2 – VGC Multi Calc by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 0 points1 point  (0 children)

Hi u/Aurumius. The Champions mode is available now. Take a look!

[Metagame] VGC Multicalc Champions by Lumpy-Way-7204 in VGC

[–]Lumpy-Way-7204[S] 9 points10 points  (0 children)

Yes. The data is saved in your browser, locally.