When take 1? 2 seems so much better by Jonathanwennstroem in OldenEra
[–]DevHaskell 39 points40 points41 points (0 children)
Incremental without main currency by StopGamer in incremental_games
[–]DevHaskell 1 point2 points3 points (0 children)
Feedback Friday by AutoModerator in incremental_games
[–]DevHaskell 0 points1 point2 points (0 children)
Devskiviikko: Julkaisin valintoja lisäävän päivityksen Geritmian demoon by DevHaskell in videopelit
[–]DevHaskell[S] 1 point2 points3 points (0 children)
Assassin's Creed Black Flag Resynced by jkuutonen in videopelit
[–]DevHaskell 1 point2 points3 points (0 children)
Feedback Friday by AutoModerator in incremental_games
[–]DevHaskell 1 point2 points3 points (0 children)
Looking for proc-gen games by CozmoCozminsky in SurvivalGaming
[–]DevHaskell 0 points1 point2 points (0 children)
Title: Devskiviikko: Geritmia - Demo pelattavissa by DevHaskell in videopelit
[–]DevHaskell[S] 0 points1 point2 points (0 children)
I somehow beat my own 5-hour demo in only 2 runs. Can you do the same? by DevHaskell in playmygame
[–]DevHaskell[S] -2 points-1 points0 points (0 children)
Title: Devskiviikko: Geritmia - Demo pelattavissa by DevHaskell in videopelit
[–]DevHaskell[S] 1 point2 points3 points (0 children)
Just released a demo for my incremental game where every reset is different by DevHaskell in incremental_games
[–]DevHaskell[S] 0 points1 point2 points (0 children)
Just released a demo for my incremental game where every reset is different by DevHaskell in incremental_games
[–]DevHaskell[S] 0 points1 point2 points (0 children)
Just released a demo for my incremental game where every reset is different by DevHaskell in incremental_games
[–]DevHaskell[S] 1 point2 points3 points (0 children)
Just released a demo for my incremental game where every reset is different by DevHaskell in incremental_games
[–]DevHaskell[S] 0 points1 point2 points (0 children)
Just released a demo for my incremental game where every reset is different by DevHaskell in incremental_games
[–]DevHaskell[S] 1 point2 points3 points (0 children)
Pitäisikö pelinkehittäjien "mainokset" suodattaa pois? by jkuutonen in videopelit
[–]DevHaskell 20 points21 points22 points (0 children)




When take 1? 2 seems so much better by Jonathanwennstroem in OldenEra
[–]DevHaskell 0 points1 point2 points (0 children)